USAGE
-Once installed, you will need to create a "client node" as described in the
-README. You will instruct this client node to connect to a specific
-"introducer node" by means of some config files in the client node's working
-directory. To join a public mesh, copy in the .furl files for that mesh. To
-create a private mesh, you will need to run your own introducer, and copy the
-.furl files from there.
+Once installed, create a "client node" as described in the README. Instruct
+this client node to connect to a specific "introducer node" by means of
+config files in the client node's working directory. To join a public mesh,
+copy in the .furl files for that mesh. To create a private mesh, run your
+own introducer, and copy the .furl files from there.
Each client node runs a local webserver (enabled by writing the desired port
-number into a file called 'webport'). The front page of this webserver shows
+number into a file called 'webport'). The front page of this webserver shows
the node's status, including which introducer is being used and which other
-nodes are connected. Links from the status page lead to others that give
+nodes are connected. Links from the status page lead to others that give
access to a shared virtual filesystem, in which each directory is represented
-by a separate page. Each directory page shows a list of the files available
+by a separate page. Each directory page shows a list of the files available
there, with download links, and forms to upload new files.
Other ways to access the filesystem are planned, as well as other structures