-- loop1 :: shake hands with all peers, find out the pieces they have, form PieceData.
-- recvMsg :: Peer -> Handle -> Msg
msgLoop :: PeerState -> PieceMap -> IO ()
-msgLoop state pieceStatus = do
- -- if meInterested and he NOT Choking, pick a piece to download
- -- and send a requestmsg.
- let isMeInterested = meInterested state
- isHeChoking = heChoking state
- if (not isMeInterested && isHeChoking)
- then
- do
- let h = handle state
- sendMsg h InterestedMsg
- putStrLn $ "--> InterestedMsg to peer: " ++ show (peer state)
- msgLoop (state { meInterested = True }) pieceStatus
- else
- do
- msg <- getMsg (handle state)
- putStrLn $ "<-- " ++ show msg ++ "from peer: " ++ show (peer state)
- case msg of
- KeepAliveMsg -> do
- sendMsg (handle state) KeepAliveMsg
- msgLoop state pieceStatus
- BitFieldMsg bss -> do
- let pieceList = bitfieldToList (unpack bss)
- pieceStatus' = updatePieceAvailability pieceStatus (peer state) pieceList
- print pieceList
- -- for each pieceIndex in pieceList, make an entry in the pieceStatus
- -- map with pieceIndex as the key and modify the value to add the peer.
- -- download each of the piece in order
- msgLoop state pieceStatus'
- UnChokeMsg -> do
- msgLoop (state { heChoking = False }) pieceStatus
- _ -> do
- msgLoop state pieceStatus
+msgLoop state pieceStatus | meInterested state == False &&
+ heChoking state == True = do
+ -- if meInterested and he NOT Choking, pick a piece to download
+ -- and send a requestmsg.
+ let h = handle state
+ sendMsg h InterestedMsg
+ putStrLn $ "--> InterestedMsg to peer: " ++ show (peer state)
+ msgLoop (state { meInterested = True }) pieceStatus
+ | meInterested state == True &&
+ heChoking state == False =
+ case pickPiece pieceStatus of
+ Nothing -> putStrLn "Nothing to download"
+ Just workPiece -> do
+ sendMsg (handle state) (RequestMsg workPiece 0 16384)
+ putStrLn $ "--> RequestMsg for Piece " ++ (show workPiece) ++ "to peer: " ++ show (peer state)
+ msg <- getMsg (handle state)
+ putStrLn $ "<-- " ++ show msg ++ "from peer: " ++ show (peer state)
+ -- msgLoop state pieceStatus
+ | otherwise = do
+ msg <- getMsg (handle state)
+ putStrLn $ "<-- " ++ show msg ++ "from peer: " ++ show (peer state)
+ case msg of
+ KeepAliveMsg -> do
+ sendMsg (handle state) KeepAliveMsg
+ putStrLn $ "--> " ++ "KeepAliveMsg to peer: " ++ show (peer state)
+ msgLoop state pieceStatus
+ BitFieldMsg bss -> do
+ let pieceList = bitfieldToList (unpack bss)
+ pieceStatus' = updatePieceAvailability pieceStatus (peer state) pieceList
+ print pieceList
+ -- for each pieceIndex in pieceList, make an entry in the pieceStatus
+ -- map with pieceIndex as the key and modify the value to add the peer.
+ -- download each of the piece in order
+ msgLoop state pieceStatus'
+ UnChokeMsg -> do
+ msgLoop (state { heChoking = False }) pieceStatus
+ _ -> do
+ msgLoop state pieceStatus
-- simple algorithm to pick piece.
-- pick the first piece from 0 that is not downloaded yet.